Rayform

Rayform vs Lightwheel

Simulation-first infrastructure with its own assets and data, versus Rayform's processing of the recordings you already have.

What Lightwheel does.

Lightwheel builds infrastructure for robot learning in simulation: SimReady assets validated in Isaac Lab, egocentric human demonstration data, and policy evaluation. Its real-to-sim workflow turns a capture into a generated splat world and then into a USD scene.

Where they are strong

  • A large library of physics-ready simulation assets in USD and MJCF.
  • A full simulation workflow, from assets to evaluation.
  • Demonstration data alongside the simulation tools.

How Rayform differs

  • Lightwheel supplies assets and data of its own for simulation. Rayform works only on your recordings and gives them back to you.
  • Rayform keeps real motion, interactions and robot state, aligned on one clock and one coordinate frame.

Side by side.

CapabilityRayformLightwheel
Works with your own recordingsUpload from your own robots, rigs or phones.YesPartly
3D reconstructionSplats, meshes and collision geometry built from your recordings.YesPartly
Sensors and robot state alignedRGB, depth, LiDAR and joints on one clock and one coordinate frame.YesNo
Interactions on the timelineGrasps, placements and moved objects detected and marked.YesNo
Search across recordingsFind every grasp, scene or condition across all your data.YesNo
Versioned training slicesFrozen selections that always return the same data.YesNo
Export to training formatsLeRobot, RLDS or WebDataset for training; USD for simulators.YesYes
Self-serve accessStart without a sales call.PartlyPartly

Choose Lightwheel when

  • You want ready-made simulation assets and an evaluation harness.
  • Most of your training happens in simulation.

Choose Rayform when

  • You want to train on, or check your simulation against, what your own robots recorded.

Sources

Based on public information as of October 18, 2026. If anything here is wrong, write to contact@rayform.world and we will fix it. Names and trademarks belong to their owners.

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